Rayfield UI Script (Auto-Farming, Auto-Sell)

Rayfield UI Script (Auto-Farming, Auto-Sell)

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Grow a Garden 1 week ago
Rayfield UI Script (Auto-Farming, Auto-Sell)
Keyless

Description

Rayfield UI Script (Auto-Farm & Auto-Sell) | Grow a Garden is a very neat and easy-to-use Roblox script created using the famous Rayfield UI. This script allows for some amazing automation, such as auto-farming and auto-selling, which can help you make more money without putting in much effort. Its beautiful green UI and absence of a key system make this script one-of-a-kind.

  • 1000+  Games Added to Script
  • 10000+  scripts built into script
  • if it calls back rejoin  game to execute script again
  • scripts work, and others don’t the script is also for FREE

Script

local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))() local Window = Rayfield:CreateWindow({ Name = "Uro's Grow A Garden Hub", LoadingTitle = "Grow a Garden – Uro Edition", ConfigurationSaving = { Enabled = true, FolderName = "UroGAG" } }) local Main = Window:CreateTab("Main Hub", 13014515132) -- Auto Farm Main:CreateToggle({ Name = "Auto Farm All", CurrentValue = false, Callback = function(val) if val then task.spawn(function() while val do for _, plot in pairs(workspace.GardenPlots:GetChildren()) do game.ReplicatedStorage:FireServer("HarvestPlant", plot) wait(0.1) game.ReplicatedStorage:FireServer("PlantSeed", plot, "TomatoSeed") wait(0.1) game.ReplicatedStorage:FireServer("WaterPlant", plot) wait(0.1) end wait(3) end end) end end }) -- Duplication Main:CreateInput({ Name = "Dupe Item", PlaceholderText = "Enter Item Name", RemoveTextAfterFocusLost = false, Callback = function(itemName) for i = 1, 10 do game.ReplicatedStorage:FireServer("DuplicateItem", itemName) wait(0.2) end end }) -- Pet Spawner Main:CreateInput({ Name = "Spawn Pet", PlaceholderText = "Enter Pet Name", RemoveTextAfterFocusLost = false, Callback = function(pet) game.ReplicatedStorage:FireServer("SpawnPet", pet) end }) -- Seed Spawner Main:CreateInput({ Name = "Spawn Seed", PlaceholderText = "Enter Seed Name", RemoveTextAfterFocusLost = false, Callback = function(seed) game.ReplicatedStorage:FireServer("SpawnSeed", seed) end })

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